RHD:Features
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(Difference between revisions)
Line 7: | Line 7: | ||
* Hard real-time operation possible | * Hard real-time operation possible | ||
− | * Linux or RTAI scheduling support | + | ** Linux or RTAI scheduling support |
− | * 32-bit signed database variables | + | ** Fixed and accurate timebase |
+ | * Two-way variable database | ||
+ | ** 32-bit signed database variables | ||
+ | ** Timestamps for all variable updated | ||
* TCP / IP Socket interface | * TCP / IP Socket interface | ||
− | * Only one write-client accepted (first in, first access) | + | ** Only one write-client accepted (first in, first access) |
− | * Theoretically up to 256 read-clients | + | ** Theoretically up to 256 read-clients |
− | * Low communication overhead in protocol | + | ** Low communication overhead in protocol |
* Plug-in interface with a range of plugins avalible (see [[RHD:Plug-ins]]) | * Plug-in interface with a range of plugins avalible (see [[RHD:Plug-ins]]) | ||
+ | ** Easy plug-in updates using shared libraries |
Revision as of 09:37, 6 August 2008
RHD is developed as a flexible hardware abstraction layer framework, that could be used in any application where interaction between a high-level control program and hardware devices are needed in real-time.
The main philosophy of RHD is the idea of a distributed variable database, making all communication variable oriented. A plug-in structure makes it simple to write interfaces to new hardware.
Feature list
- Hard real-time operation possible
- Linux or RTAI scheduling support
- Fixed and accurate timebase
- Two-way variable database
- 32-bit signed database variables
- Timestamps for all variable updated
- TCP / IP Socket interface
- Only one write-client accepted (first in, first access)
- Theoretically up to 256 read-clients
- Low communication overhead in protocol
- Plug-in interface with a range of plugins avalible (see RHD:Plug-ins)
- Easy plug-in updates using shared libraries