Robobot software building blocks

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Back to Robobot software description

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C++ code

The Raubase software is built in modules with mostly only one function, structured from the 'NASREM' architecture.

Robobot level 3.png

Figure. The NASREM model is shown on the top right. This figure is for level 3 and primarily shows the behaviour and vision-related blocks.

File names

Each module has a header-file with the definition (e.g. bplan.h) of a class and a file with implementation (e.g. bplan.cpp).

The first letter in the filename is related to the NASREM model as:

  • sxxxxx.h/.cpp are sensor retrival classes.
  • mxxxxx.h/.cpp are modelling and feature extraction classes.
  • cxxxxx.h/.cpp are control classes.
  • bxxxxx.h/.cpp are behaviour classes.
  • uxxxxx.h/.cpp are utility functions.

C++ class structure

All classes have the same base structure. As an example (of a relatively simple class), the behaviour example called 'bplan1' is shown below; first the class definition in bplan1.h (all comments removed):

1   #pragma once
2   using namespace std;
3   class BPlan1
4   {
5   public:
6     ~BPlan1();
7     void setup();
8     void run();
9     void terminate(); 
10  private:
11    void toLog(const char * message);
12    int logCnt = 0;
13    bool toConsole = true;
14    FILE * logfile = nullptr;
15    bool setupDone = false;
16  };
17  extern BPlan1 plan1;

Line 1 is just to ensure that this definition is read once only.

Line 2 is to simplify some notations

Line 3 Is the start of the class definition, the class names start with Capital letters, following the normal convention for type definitions.

Line 6 Is the destructor that will ensure log files are properly closed.

Line 7-9 define the general functions to start (setup), run and terminate the class. Setup reads the configuration file (robot.ini), and prepares logfiles and other initialization tasks.

Line 11 defines a function to make it easier to save data to the logfile, in this case, the log is text messages. The function adds a timestamp for each call so that the timing of the message can be compared with other logfiles.

Line 13-15 are other private variables.

Line 17 creates a reference to an instance of this class (the instance is created in the implementation file bplan1.cpp).

Class implementation file

All the function definitions need to be implemented; this is in the '*.cpp' file. A reduced example for the 'bplan20.cpp' function is shown below:

Some of the more important lines are highlighted in bold.

#include <string>
#include <string.h>
#include <math.h>
#include <unistd.h>
#include "mpose.h"
#include "steensy.h"
#include "uservice.h"
#include "sencoder.h"
#include "utime.h"
#include "cmotor.h"
#include "cservo.h"
#include "medge.h"
#include "cedge.h"
#include "cmixer.h"

#include "bplan20.h"

// create class object
BPlan20 plan20;

void BPlan20::setup()
{ // ensure there is default values in ini-file
 if (not ini.has("plan20"))
 { // no data yet, so generate some default values
   ini["plan20"]["log"] = "true";
   ini["plan20"]["run"] = "false";
   ini["plan20"]["print"] = "true";
 }
 // get values from ini-file
 toConsole = ini["plan20"]["print"] == "true";
 //
 if (ini["plan20"]["log"] == "true")
 { // open logfile
   std::string fn = service.logPath + "log_plan20.txt";
   logfile = fopen(fn.c_str(), "w");
   fprintf(logfile, "%% Mission plan20 logfile\n");
   fprintf(logfile, "%% 1 \tTime (sec)\n");
   fprintf(logfile, "%% 2 \tMission state\n");
   fprintf(logfile, "%% 3 \t%% Mission status (mostly for debug)\n");
 }
 setupDone = true;
}
BPlan20::~BPlan20()
{
 terminate();
}

void BPlan20::run()
{
 if (not setupDone) setup();
 //
 UTime t;
 bool finished = false;
 bool lost = false;
 state = 10;
 oldstate = state;
 //
 toLog("Plan20 started");
 //
 while (not finished and not lost and not service.stop)
 {
   switch (state)
   { // make a shift in heading-mission
     case 10:
       toLog("Reset pose");
       pose.resetPose();
       toLog("forward at 0.3m/s");
       mixer.setVelocity(0.3);
       t.now();
       state = 11;
       break;
     case 11: // wait for distance
       if (pose.dist >= 0.3)
       { // done, and then
         toLog("now turn at 0.5 rad/s and 0.15m/s");
         // reset turned angle
         pose.turned = 0.0;
         mixer.setVelocity(0.0);
         mixer.setTurnrate(0.5);
         t.now();
         state = 21;
       }
       else if (t.getTimePassed() > 10)
         lost = true;
       break;
     case 21:
       if (pose.turned >= M_PI)
       {
         mixer.setDesiredHeading(M_PI);
         toLog("now go back");
         mixer.setVelocity(0.3);
         mixer.setTurnrate(0.0);
         // reset driven distance
         pose.dist = 0;
         state = 31;
         t.now();
       }
       else if (t.getTimePassed() > 12)
         lost = true;
       break;
     case 31: // wait for distance
       if (pose.dist >= 0.3)
       { // the end
         mixer.setVelocity(0.0);
         finished = true;
       }
       else if (t.getTimePassed() > 10)
         lost = true;
       break;
     default:
       toLog("Unknown state");
       lost = true;
       break;
   }
   if (state != oldstate)
   {
     oldstate = state;
     toLog("state start");
     // reset time in new state
     t.now();
   }
   // wait a bit to offload CPU
   usleep(2000);
 }
 if (lost)
 { // there may be better options, but for now - stop
   toLog("Plan20 got lost");
   mixer.setVelocity(0);
   mixer.setTurnrate(0);
 }
 else
   toLog("Plan20 finished");
}

void BPlan20::terminate()
{ //
 if (logfile != nullptr)
   fclose(logfile);
 logfile = nullptr;
}

void BPlan20::toLog(const char* message)
{
 UTime t("now");
 if (logfile != nullptr)
 {
   fprintf(logfile, "%lu.%04ld %d %% %s\n", t.getSec(), t.getMicrosec()/100,
           oldstate,
           message);
 }
 if (toConsole)
 {
   printf("%lu.%04ld %d %% %s\n", t.getSec(), t.getMicrosec()/100,
          oldstate,
          message);
 }
}


the #include files are library definitions if in <math.h> brackets or local definitions if in "usupport.h" quotes.

The next line

// create a class instance
BPlan1 plan1;

is the actual creation of the class instance, with the name plan1.

The remaining parts are the definition code for the functions defined in the header-file bplan1.h

Each function definition starts with the class type name followed by '::'.

The setup reads from the configuration structure. The structure itself is provided by the uservice module, e.g.:

 if (ini["plan20"]["log"] == "true")

where the section is [plan20] and the item log. The parameters in the robot.ini file are all strings; therefore, a string compare is used in the if statement.

behaviour code

The plan20::run() has the needed behaviour code.



The function is actually called from the main.cpp code.

It implements a state machine with the while - loop and the following case statement:

state = 10;
while (not finished and not lost and not service.stop)
{
  switch (state)
  { // make a shift in heading-mission
    case 10:
        ...

The while loop stops if the service.stop flag is set, this flag is set if e.g. ctrl-C or the stop button is pressed.

case 10

The first drive command is

     case 10:
       toLog("Reset pose");
       pose.resetPose();
       toLog("forward at 0.3m/s");
       mixer.setVelocity(0.3);
       t.now();
       state = 11;
       break;

It calls a function in the mixer module and sets the forward velocity to 0.3 m/sec. Then, set the next state to 11 (and note the time t.now().

case 11

Here we stay in case 11, waiting for a number of possibilities:

     case 11: // wait for distance
       if (pose.dist >= 0.3)
       { // done, and then
         toLog("now turn at 0.5 rad/s and 0m/s");
         // reset turned angle
         pose.turned = 0.0;
         mixer.setVelocity(0.0);
         mixer.setTurnrate(0.5);
         state = 21;
       }
       else if (t.getTimePassed() > 10)
         lost = true;
       break;

The driven distance is checked (maintained in the pose module) and checks the time using a utility function from utime.h.

When the distance completed, then next function is set:

         pose.turned = 0.0;
         mixer.setVelocity(0.0);
         mixer.setTurnrate(0.5);

The turned angle is reset, the forward velocity set to zero and a turnrate of 0.5 radians per second (counter clockwise, as the turnrate is positive).

state 21

This state checks the turned angle:

       if (pose.turned >= M_PI)
       {
         mixer.setDesiredHeading(M_PI);
         mixer.setVelocity(0.3);
         pose.dist = 0;
         ...

When the robot has turned 180 degrees (PI radians), the drive mode is set for a specific heading (pi).

         mixer.setDesiredHeading(M_PI);

In this case, it would almost be the same as setting the turn rate to zero, but using the angle may be more accurate.

state 31

This state finishes the plan20 mission.

The distance is further reset for the following distance check in state 31.

And then

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